Biophilic Design

Inviting nature into the design process, for more human places


This article is a stub, and will be completed later

For the past few years I’ve been fascinated by Biophilic Design as defined by these authors:

The general idea is to build spaces that feel human and connected to the earth.

The articles have perfect illustrations of concepts, so I won’t try to improve on it, but just summarize here, followed by my thoughts on how to apply these principles to software design.

Categories

Both articles agree on the following:

  1. Nature in the space - eg. light, air, plants, water, etc.
  2. Natural analogues - eg. organic patterns, natural colors or materials
  3. Nature of the space - eg. wayfinding, emotional safety, risk perception
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